
Retextured Dodo and Ico stations, by Griff and CaptKev. (Requires Big Ships and Includes shaders which require Oolite 1.69 or later)Īstro Mines, Collective Zero-G Factory, and Solar Laboratory and Production UnitĪdds dockable Space Dredgers to the space lanes, defended by a squad of Sabre fighters. (Includes shaders which require Oolite 1.69 or later)Īdds many Bulk Haulers to the game, including a retextured version of Aegidians Bulk Hauler as seen in the Oolite video on YouTube, which until recently has not been available to the public.
OOLITE WIKI LEGAL STATUS PLUS
Updated from the version on Oosat1.īased on the above oxp, but with 2 new behemoths and shaders, plus many new ships. Hacker Outpost, Salvage Gang, Sentinel Station, and Renegade StationĪdds a dockable Navy Cruiser. More information on Stations appearing in Oolite can be found here. More information on Carriers appearing in Oolite can be found here. Current version is now dynamic, switches according to alert status.

Oolite 1.74+ required.Īdds targeting aids, emphasis on functionality. HUD that switches display according to the current alert status. Combined instrument panel for speed, fuel, cabin temperature, laser temperature, altitude. Ships 22 sounds and is also called Combined Murgh, Wiggy & Xaotik's sounds.Īlternative HUD - two different versions available.Īll-in-one turn coordinator. Ships 8 sounds and is also called Xaotik's Replacement Sounds. Ships 10 sounds and is also called Murgh's Replacement Sounds. Ships 4 sounds and is also called Wiggy's Replacement Sounds. Nearly identical to oosounds3 - Xaotik's Replacement Sounds. Quality female computer voice, new weapon, damage and some station interface sounds. Sometimes called Hal's Hot Sister.Ĭlean sounds. This pack replaces or adds over 40 sounds, featuring additional music and extensive use of a calm female computer voice to warn the Commander of alarming events.įeaturing a female cockpit voice. 1 DEPRECATED - please use the new OXP List - kept as historical record of the State of Play in 2013 when it was last editedĭEPRECATED - please use the new OXP List - kept as historical record of the State of Play in 2013 when it was last edited Indexīased on the sound set used in the Amiga version of the original Elite.įramework for images, sounds and music and takes advantage of the shiny new features in Oolite 1.74.

UColorMap = Īl I get from the AppleMac's plutil is gubbins/Oolite/AddOns/ Wolf.hathor_station.oxp/Config/shipdata. Roles = "station(0) KW_hathor inquirer_station" //added inquirer_stationįragment_shader = "agment" Perhaps it makes sense to gather the various points of possible interaction with OXPs, but they should be placed on their own page. However, in the case of, for example, _litf.LITF_cmdStats.health, it is not property of player, so you can't use it as player._litf.LITF_cmdStats.health You probably have seen the list of the non-standard properties for the Planet class, but they are listed there because they are added by OXPs directly to Oolite objects - you can check in same way as you would check standart. random_hits_criminal_hate_score is mission variable, _litf.* is properties of LitF's world script. I don't think that it belongs to that wiki page - sure, those variables is about player, but they have nothing to deal with the global variable player, the instance of the Player class. MissionVariables.random_hits_criminal_hate_scoreĭon't forget that I'm just a dumb pilot whose trying to be helpful!
